demon data calculations

BP vs Demon Stats — Final Working Model

Goal: Predict demon stats using minimal inputs.


1. Core Formula

Final Stat = (Flat Stat at Level L) × (1 + Bonus %) × BP Scaling × Lord Multiplier
  
  • Flat Stat = template-based (by rarity)
  • Bonus % = generated from rarity curve
  • BP Scaling = derived from level 1 affiliation
  • Lord Multiplier = 1.0 → 1.15 depending on awakening

2. Flat HP / ATK Generation Rule

Flat HP and Flat ATK are generated from a rarity/group template, not from the bonus % curve.

Flat HP at Level L  = Flat HP Template[rarity][L]
Flat ATK at Level L = Flat ATK Template[rarity][L]
  

Template is determined from:

  • Demon rarity / scaling group
  • Level 1 flat HP
  • Level 1 flat ATK
Rule:
If Level 1 matches a known template, use that template for all levels.

3. Bonus % Curves (Per Rarity)

Important: You MUST record the Level 1 starting %.

Rare Curve

Level RangeIncrease per Level
1 → 3+1.5
3 → 8+2.5 each level
8 → 10+2.5 each level
10 → 15+3 each level
15 → 20+1 each level

Epic Curve

Level RangeIncrease per Level
1 → 3+2
3 → 8+3 each level
8 → 10+4 each level
10 → 15+4 each level
15 → 20+2 each level

Legendary Curve

Level RangeIncrease per Level
1 → 3+2
3 → 8+3 each level
8 → 10+4 each level
10 → 15+4 each level
15 → 20+2 each level

Captain Curve

Level RangeIncrease per Level
1 → 3+3
3 → 8+4 each level
8 → 10+6 each level
10 → 15+6 each level
15 → 20+4 each level
HP% = ATK% for all tested demons.

4. BP Scaling

BP Scaling = Derived from Level 1 Affiliated vs Base stats
  
  • Use Level 1 Base Stats
  • Use Level 1 Affiliated Stats
  • Use BP value

5. Lord Scaling

No Lord = 1.00x
A0 = 1.10x
A1 = 1.11x
A2 = 1.12x
A3 = 1.13x
A4 = 1.14x
A5 = 1.15x
  

6. Non-Scaling Stats

  • DEF = static
  • M.RES = static
  • SPD = static
  • Energy = static

7. Required Data Inputs

  • Demon rarity
  • Level
  • BP
  • Level 1 base HP / ATK
  • Level 1 affiliated HP / ATK / DEF / M.RES
  • Starting Bonus % at Level 1
  • Lord Awakening Level (optional)