The Blackblood Marauder
Normal
Admiral Claw
Talent
Increases Penetration by 5% for every 10% loss of HP, up to 30%.
P. ATK
Prioritizes enemies within 1 tile, dealing 100% DMG to the main target and 25% Splash DMG to up to 2 enemies near the main target.
If there is no target within 1 tile, casts Soul Lasher.
- Lvl 2
DMG to Main Target +5%
- Lvl 3
DMG to Main Target +5%
- Lvl 4
DMG to Main Target +5%
- Lvl 5
DMG to Main Target +5%
Doom Tether
Pulls at most 5 enemies in range, dealing 250% AoE DMG to all.
- Lvl 2
DMG +50%
- Lvl 3
DMG +50%
- Lvl 4
Skill Cost -100
- Lvl 5
Skill Cost -100
Bloodfire Berserk
For every 3 ATK, reduces 5% of current HP and increases 2% DMG permamently.
Upon triggering this effect 10 times, Basic ATK turns into Bloodstorm Annihilator.
- Lvl 2
DMG Increase +1%
- Lvl 3
DMG Increase +1%
- Lvl 4
DMG Increase +1%
- Lvl 5
DMG Increase +1%
Carnage
When in Bloodstorm Annihilator state, increases DMG to enemies whose HP is below 30% by 20%.
- Lvl 2
DMG Increase +5%
- Lvl 3
HP Threshold +5%
- Lvl 4
DMG Increase +5%
- Lvl 5
HP Threshold +5%
Arena ATK Range Increased
ATK Range Increases in the Arena
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
When in Bloodstorm Annihilator state, increases Penetration by an additional 10%.
Awakening 2
ATK +300
Awakening 3
When in Bloodstorm Annihilator state, ATK inflicts +15% Vulnerability (P. DMG) for 3 sec.
Awakening 4
Penetration +8%
Awakening 5
When in Bloodstorm Annihilator state, ATK Interval doesn't increase.
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
2-Piece (Leftside)
Wicked Vengeance




Cataclysm
3-Piece (Rightside)
Cataclysm






Shattered Hilt
Increases single-target DMG by 20%. For every 5 instances of DMG dealt, increases single-target DMG by an extra 1%, stacking up to 10 times.





















