Basic ATK has a 30% chance to become a Deep Bite and inflict 20% Vulnerability (P. DMG) for 5 sec on the target.
Deep Bite: Deals 190% DMG to 1 enemy 2 times.
Deals 100% DMG to 1 enemy 1 time.
Can choose and charge to an unoccupied ground tile within 3 tiles, dealing 120% AoE DMG to up to 5 enemies in path.
After casting this skill, the hero is enhanced: gains 40% ATK Increase and guarantees that the next Basic ATK during this enhancement becomes Deep Bite.
This enhancement buff lasts fo 15 sec.
After casting the Ultimate, grants a shield equal to 100% of the hero’s ATK to the hero and 1 adjacent ally with the lowest HP percentage.
Upon gaining this shield, dispels all debuffs, and while the shield exists, gains ATK Interval Decrease.
The shield lasts for 10 sec.
When adjacent allies deal DMG with Basic ATK, they restore 1.5% HP.
This effect is doubled when they are protected by a shield from Vampiric Aura.
Huge shoutout to SebastianCanes for putting in the hard work of gearing, testing and adding all BP’s to each Hero! Be sure to click the powered by button and go and subscribe to his channel! He’s a busy person and has donated his time to help gather data for everyone! Thank you SebastianCanes!