The Primordial Sin
Piercing
Jezabelle
Talent
The bearer of Seeds of Malice will be immediately executedif their HP drops below 15% of their Max HP (execution takes no effects on Elites and Bosses).
When they die or Seeds of Malice's duration ends, deals 200% AoE DMG to 5 enemies within a radius of 1.5 tile(s) around the bearer.
This DMG is doubled against airborne units.
If there are no enemies around them when they die, immediately inflicts Seeds of Malice on 1 enemy target(s) on the field.
P. ATK
Causes HP Drain equal to 10% of current HP to the hero and inflicts Seeds of Malice on 1 enemy target(s) in range, prioritizing airborne units.
Cannot inflict Seeds of Malice on targets already bearing it.
- Lvl 2
Seeds of Malice DMG +2%
- Lvl 3
Seeds of Malice DMG +2%
- Lvl 4
Seeds of Malice DMG +2%
- Lvl 5
Seeds of Malice DMG +4%
Abyssal Reckoning
Causes HP Drain equal to 50% of current HP to the hero, locks onto 2 enemy target(s) in range and all Seeds of Malice bearers, inflicting Immobilized State for 3 sec.
Meanwhile, deals 200% AoE DMG to the locked targets and 4 enemy target(s) within a radius of 1.5 tile(s) of them, removing Seeds of Malice on them and executing enemies with HP below 20% (execution takes no effect on Elites and Bosses).
This DMG is doubled against airborne units.
- Lvl 2
DMG +25%
- Lvl 3
DMG +25%
- Lvl 4
DMG +50%
- Lvl 5
Skill Cost -100
Vessel of Woe
When a Basic ATK cannot inflict Seeds of Malice, restores 5% Rage to the hero instead.
- Lvl 2
Rage Restored +1%
- Lvl 3
Rage Restored +1%
- Lvl 4
Rage Restored +1%
- Lvl 5
Rage Restored +1%
Unholy Sacrifice
When an allied hero casts their Ultimate, causes HP Drain equal to 20% of their current HP to them,9 and reduces Jezebelle's ATK Interval by 25% for 10 sec, stacking up to 2 time(s).
This effect can only be triggered up to 1 time(s) every 30 sec per allied hero.
- Lvl 2
Trigger Interval -2 sec
- Lvl 3
Trigger Interval -2 sec
- Lvl 4
Trigger Interval -2 sec
- Lvl 5
Trigger Interval -4 sec
Womb of Ruin
Obtain hero Cainan, The Unclaimed Heir to unlock the following bonus effect: Increases the Execution Threshold of Seeds of Malice and the Ultimate by 5%, and increases the DMG against airborne units by 15%.
Arena Cost Reduced
Reduces the hero's Cost in the Arena by 3.
Power of Chaos IV
Increases faction team members' basic attributes by 15%.
Increases faction team members' DMG and Penetration based on their lost HP, up to an increase of 60% and 20% respectively at 30% HP. Faction team members gain 0.5% Rage per sec when their HP is below 50%, or instead 1% Rage per sec when below 30% HP.
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
When Seeds of Malice detonates, if there is only 1 enemy within a radius of 1.5 tile(s), deals 400% DMG 1 time(s) instead. This DMG is doubled against airborne units.
Awakening 2
ATK +300, Enhanced: Increases faction team members' DMG by 5%.
Awakening 3
After using the Ultimate, the next Basic ATK can summon 1 extra Seeds of Malice.
Awakening 4
When Seeds of Malice detonates, ignores 30% of the target's DEF. The Ultimate deals an extra 200% AoE DMG 1 time. If there is only 1 enemy around, deals an extra 300% DMG instead. The DMG is doubled against airborne units.
Awakening 5
When the hero or an ally in range takes fatal DMG, a bearer of Seeds of Malice on the field (excluding Elites and Bosses) dies in their stead, and Seeds of Malice is removed from them. The protected target then restores HP equal to 30% of their Max HP. This effect triggers up to 1 time(s) every 45 sec.
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
2-Piece (Leftside)
Wicked Vengeance




Hells Lament
3-Piece (Rightside)
Hells Lament






Perdition
Increases DMG by 35%. After Seeds of Malice detonate, enemies damaged by them are also inflicted with 25% Vulnerability (P. DMG) for 5 sec.






















