Mind of the Depths
Magic
Shamir
Talent
Hero Has No Talent
M. ATK
Launches single-target M. ATK, applying a 4 sec Drowning Water to the target hit.
Electro Cryo Nova
Unleashes an energy ball, dealing 150% DMG to 1 target and inflicting Drowning Water.
The ball then generates 5 energy shockwaves over 10 sec, each dealing 15% AoE DMG and applying Drowning Water to the targets.
- Lvl 2
Shockwave DMG +5%, Skill Cost -100
- Lvl 3
Initial DMG +20%
- Lvl 4
Shockwave DMG +5%, Skill Cost -100
- Lvl 5
Initial DMG +30%
Drowning Water
The Drowning Water effect is stackable.
Every stack of Drowning Water increases the DMG the target takes from the caster's Basic ATK and Ultimate by 10%, up to 3 stacks.
- Lvl 2
DMG Increase +1%
- Lvl 3
DMG Increase +1%
- Lvl 4
DMG Increase +1%
- Lvl 5
DMG Increase +2%
Might of Ice Sea
Attacking targets afflicted with Drowning Water increases ATK by 4%, up to 20%.
- Lvl 2
Max ATK Increase +4%
- Lvl 3
Max ATK Increase +4%
- Lvl 4
Max ATK Increase +4%
- Lvl 5
Max ATK Increase +8%
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
Targets with at least 3 stacks of Drowning Water will be inflicted with a 1 sec Immobilized State when attacked by Shamir.
Awakening 2
ATK +5%
Awakening 3
Max Drowning Water Stacks: 4
Awakening 4
Crit Rate +8%
Awakening 5
When using the Ultimate Skill, deals 15% more DMG for 8 sec.
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
2-Piece (Leftside)
Wicked Vengeance




Cataclysm
3-Piece (Rightside)
Cataclysm






Tear of Twilight
ATK is increased by 30% when deployed. When HP is lower than 80%, the ATK increase effect is reduced to 15























