When attacking the same target, Basic ATK deals increasing DMG.
Each ATK increases DMG by 6% for 10 sec, up to 10 times, and inflicting Burning.
Pyro Blitz: 2 faction team members with the highest ATK join forces to channel energy to the Lord, regardless of their location.
The Lord gains each participating faction member’s current 50% ATK and 60% Crit. DMG attributes and accumulates strength for a powerful strike.
The DMG of this strike on the marked target increases based on the number of faction heroes on the battlefield (up to 800% DMG).
Furthermore, nearby units will also be affected, suffering 300% Splash DMG.
Increases faction team members’ basic attributes by 15%.
When Lord Solcadens casts Hell Breaks Loose, all faction team members gain a 30% Penetration Increase and deal 30% extra DMG to Elites and Bosses for 15 sec.
Deals 80% M. DMG to 1 enemy continuously.
Upon activation, the Talent effect increases DMG by 10% for 12 sec instead.
Marks 1 target with the highest HP for 10 sec, during which all heroes will prioritize attacking them.
Upon expiring, the mark will explode, dealing 240% AoE DMG.
Additionally, when the hero is deployed as a Lord, he gains Pyro Blitz.
Upon inflicting Burning on targets, there is a 15% chance to gain 1 Fiery Essence, stacking up to 4.
During the next Ultimate, every Essence deals 60% extra DMG.
Becomes immune to Burning DMG.
After Talent inflicts Burning on targets, there is a 30% chance to increase their received Burning DMG by 20%.
Huge shoutout to SebastianCanes for putting in the hard work of gearing, testing and adding all BP’s to each Hero! Be sure to click the powered by button and go and subscribe to his channel! He’s a busy person and has donated his time to help gather data for everyone! Thank you SebastianCanes!
I’m not using it as much as I thought I would, mostly just in the abyss