The hero and Serpentine Spirit inflict -25% M. RES. Reduction for 2 sec and -25% Slow for 2 sec on targets with their ATK.
Serpentine Spirit: Attacks enemies within 2 tile(s) or in the master’s ATK Range. Can attack 10 times initially, with each ATK dealing 60% AoE DMG to the target and up to 5 surrounding enemies. When attacks are exhausted, Serpentine Spirit stops attacking and becomes inactive, naturally perishes after 15 sec. If Ezareth is on the field, Serpentine Spirit moves to his position when inactive. Up to 5 Serpentine Spirits can exist.
M. ATK
Basic Atk
Deals 100% AoE DMG to up to 5 enemy targets.
Veil of Deceit
Ultimate
Manual
Summons 3 Serpentine Spirit(s) in ATK Range. Lasts permanently.
Serpentine Spirit(s) will support other attacking summoned unit(s) on the field after stopping attacks for 4 sec.
Death Blow
Passive
Targets hit by Serpentine Spirit subsequently take increasing DMG from Serpentine Spirit.
Increases DMG by 2% each time, up to 10%.
Insatiable Rage
Passive
When a(n) Serpentine Spirit naturally perishes, increases the caster’s ATK by 2%, up to 20%.
If Serpentine Spirit doesn’t naturally perish, increases by 4% instead.
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