Rating:
Healing a unit to full HP has a 20% chance of granting them a shield equal to 20% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
Healing a unit to full HP has a 25% chance of granting them a shield equal to 20% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
Healing a unit to full HP has a 30% chance of granting them a shield equal to 20% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
Healing a unit to full HP has a 35% chance of granting them a shield equal to 20% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
Healing a unit to full HP has a 40% chance of granting them a shield equal to 20% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
Healing a unit to full HP has a 40% chance of granting them a shield equal to 30% of its Max HP for 10 sec. The effect can only be triggered 1 time every 5 sec.
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