Subject-42
Piercing
Dane
Talent
The hero gains 1 stack of Cyclic Rate with each Basic ATK. At max stacks, gaining Cyclic Rate again restores 2% Rage to the hero instead.
P. ATK
Deals 100% DMG to 1 enemy and 30% AoE DMG to 5 enemies around them, prioritizing airborne targets.
- Lvl 2
DMG +5%
- Lvl 3
DMG +5%
- Lvl 4
DMG +5%
- Lvl 5
DMG +5%
Execution Protocol
Consumes all stacks of Cyclic Rate and fires High-Powered Explosive to the target with the highest Max HP in range.
- Lvl 2
DMG to the Main Target +100%
- Lvl 3
DMG to the Main Target +100%
- Lvl 4
Anti-Healing Duration +2 sec
- Lvl 5
Skill Cost -100
Rain of Fire
After every 8 Basic ATK(s), fires a burst of bullet rain around the target, lasting for 4 sec.
Deals 80% DMG to up to 5 target(s) in range per sec and inflicts Slow.
Increases the hero's DMG against enemies in the bullet rain by 30%.
- Lvl 2
DMG to Enemies in the Bullet Rain +10%
- Lvl 3
DMG to Enemies in the Bullet Rain +10%
- Lvl 4
Bullet Rain DMG +20%
- Lvl 5
Basic ATKs Required -1
Active Fortress
When an allied hero is deployed, reduces the hero's Cost by 1, and increases his ATK by 3% after deployment, stacking up to 3 time(s).
In Guild War, the hero gains full stacks of ATK Increase immediately upon deployment, and the ATK Increase gained is doubled.
- Lvl 2
ATK Increase +1%
- Lvl 3
Max Stacks +1
- Lvl 4
ATK Increase +1%
- Lvl 5
Max Stacks +1
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
Rain of Fire can inflict Vulnerability (P. DMG) on enemies, and the hero gains 2 stacks of Cyclic Rate when attacking enemies affected by Rain of Fire.
Awakening 2
ATK +300
Awakening 3
Ultimate no longer consumes Cyclic Rate stacks.
Awakening 4
Penetration +8%
Awakening 5
When casting the Ultimate, immediately triggers Rain of Fire 1 time for free.
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
2-Piece (Leftside)
Wicked Vengeance




Hells Lament
3-Piece (Rightside)
Hells Lament






Shattered Hilt
Increases single-target DMG by 20%. For every 5 instances of DMG dealt, increases single-target DMG by an extra 1%, stacking up to 10 times.






















