Lord of Styx
Magic
Zelus
Talent
Killing an enemy increases DMG by 10% for 5 sec.
AoE M. ATK
When attacking, creates a Ground Effect Area that deals 25% AoE DMG per sec to multiple enemies for 5 sec.
Airborne units take half the DMG instead.
ATK Spd. bonuses do not affect Basic ATK.
Running Styx
Deals 100% AoE DMG to targets in a large Ground Effect Area ahead.
Afterward, deals 50% AoE DMG every sec for 10 sec.
Airborne units take half the DMG.
- Lvl 2
Burst DMG +10%, Skill Cost -50, Initial Rage +40
- Lvl 3
DMG Over Time +5%, Initial Rage +40
- Lvl 4
Burst DMG +10%, Skill Cost -50, Initial Rage +40
- Lvl 5
DMG Over Time +5%, Initial Rage +80
Nether Mark
Increases the DMG caused by Ground Effect Area by 6% per sec.
- Lvl 2
DMG Increase +1%
- Lvl 3
DMG Increase +1%
- Lvl 4
DMG Increase +1%
- Lvl 5
DMG Increase +1%
Soul Corruption
All enemies in the Ground Effect Area gain +10% Vulnerability (M. DMG)
- Lvl 2
Extra M. DMG Taken by Targets +1%
- Lvl 3
Extra M. DMG Taken by Targets +1%
- Lvl 4
Extra M. DMG Taken by Targets +1%
- Lvl 5
Extra M. DMG Taken by Targets +1%
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
The Ground Effect Area created with Basic ATK lasts for 1 extra sec.
Awakening 2
ATK +5%
Awakening 3
Running Styx Duration +2 sec
Awakening 4
Cost -3
Awakening 5
Increases AoE DMG by 20% and extends the Ground Effect Area created with Basic ATK
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
2-Piece (Leftside)
Wicked Vengeance




Cataclysm
3-Piece (Rightside)
Cataclysm






Graveyard Opus
Increases DMG by 15%. During the Ultimate, reduces enemies’ received healing by 45%.






















