Watcher of Realms Patch Notes – April 22, 2026

Salute, Commanders.

The server will go offline for maintenance and update. You will not be able to log in to the game during the update, which may be extended or shortened, subject to the actual situation. We apologize for any inconvenience this may cause and appreciate your understanding and continued support. After the update, you will receive compensation via mail. We wish you an exciting adventure in the Land of Tya!

Update Duration: 04/22/2026, 17:00 – 04/22/2026, 20:00 (UTC-8)
Compensation: Diamond x400


I. Arena

This version update increases the Arena weekly settlement rewards.

Meanwhile, the [Chests] in all rewards have been adjusted: added Diamonds and Summoning Crystals, and removed Gold and EXP Potions.

Commanders can claim the increased weekly settlement rewards on the Arena page after the update. The detailed adjustments are as follows:

Weekly Settlement Rewards Before Adjustment

  • Bronze I: Diamond x50, Arena Coin x100, Common Chest x1
  • Bronze II: Diamond x75, Arena Coin x150, Common Chest x1
  • Bronze III: Diamond x100, Arena Coin x200, Common Chest x1
  • Silver I: Diamond x125, Arena Coin x250, Common Chest x2
  • Silver II: Diamond x150, Arena Coin x300, Common Chest x2
  • Silver III: Diamond x175, Arena Coin x350, Common Chest x2
  • Gold I: Diamond x220, Arena Coin x400, Exquisite Chest x1
  • Gold II: Diamond x270, Arena Coin x450, Exquisite Chest x1
  • Gold III: Diamond x315, Arena Coin x500, Exquisite Chest x2
  • Platinum I: Rare Summoning Crystal x1, Diamond x360, Arena Coin x550, Luxurious Chest x1
  • Platinum II: Rare Summoning Crystal x1, Diamond x415, Arena Coin x600, Luxurious Chest x1
  • Platinum III: Rare Summoning Crystal x1, Diamond x480, Arena Coin x700, Luxurious Chest x2, Apex Coin x600
  • Overlord: Ancient Summoning Crystal x1, Diamond x600, Arena Coin x800, Luxurious Chest x2, Apex Coin x800, Avatar: Overlord
  • Apex Overlord: Ancient Summoning Crystal x2, Diamond x800, Arena Coin x800, Luxurious Chest x2, Apex Coin x2250, Avatar: Apex Overlord

Weekly Settlement Rewards After Adjustment

  • Bronze I: Diamond x100, Arena Coin x100, Common Chest x1
  • Bronze II: Diamond x125, Arena Coin x150, Common Chest x1
  • Bronze III: Diamond x150, Arena Coin x200, Common Chest x1
  • Silver I: Diamond x175, Arena Coin x250, Common Chest x2
  • Silver II: Diamond x200, Arena Coin x300, Common Chest x2
  • Silver III: Diamond x225, Arena Coin x350, Common Chest x2
  • Gold I: Diamond x250, Arena Coin x400, Exquisite Chest x1
  • Gold II: Diamond x300, Arena Coin x450, Exquisite Chest x1
  • Gold III: Diamond x350, Arena Coin x500, Exquisite Chest x2
  • Platinum I: Rare Summoning Crystal x1, Diamond x450, Arena Coin x550, Luxurious Chest x1
  • Platinum II: Rare Summoning Crystal x1, Diamond x550, Arena Coin x600, Luxurious Chest x1
  • Platinum III: Rare Summoning Crystal x1, Diamond x650, Arena Coin x700, Luxurious Chest x2, Apex Coin x600
  • Overlord: Ancient Summoning Crystal x1, Diamond x800, Arena Coin x800, Luxurious Chest x2, Apex Coin x800, Avatar: Overlord
  • Apex Overlord: Ancient Summoning Crystal x2, Diamond x1000, Arena Coin x800, Luxurious Chest x2, Apex Coin x2250, Avatar: Apex Overlord

II. Heroes

[Ghan, Bloodaxe Khagan]

Ultimate Talent:

Before:
DMG scales off of DEF. Increases DEF by 2% for 15 sec each time taking DMG, up to 30% DEF bonus.

After:
DMG scales off of DEF. Every 5 sec or each time the hero takes DMG, permanently increases DEF by 2%, up to an increase of 30% DEF.

Battle Cry:

Before:
Increases Block by 3 and grants P. DMG Reduction and M. DMG Reduction to all allies in range. This effect lasts for 15 sec.

After:
Increases Block by 3 and grants P. DMG Reduction and M. DMG Reduction to all allies in range. This effect lasts for 15 sec. During the skill, when taking fatal DMG, the hero enters Unyielding for 5 sec.

Frantic Retribution:

Before:
After taking DMG, there is a 15/15/20/20/25% chance to deal 300/380/380/500/500% AoE DMG to 10 enemies ahead.

After:
Every 7/7/6/6/5 sec, the next Basic ATK immediately attacks up to 10 enemies ahead, dealing 300/380/380/500/500% AoE DMG. When the hero takes DMG, reduces Cooldown by 0.5 sec.

Awakened III:

Before:
After the effect of Battle Cry ends, the next Basic ATK triggers Frantic Retribution instead, dealing up to 1000% AoE DMG to a maximum of 10 enemies ahead. The AoE DMG is based on the number of times this hero received DMG during Battle Cry.

After:
After the effect of Battle Cry ends, the next Basic ATK triggers a special Frantic Retribution instead, dealing up to 1000% AoE DMG to a maximum of 10 enemies ahead. The AoE DMG is based on the number of times this hero and allied heroes within the Ultimate range take DMG during Battle Cry.

Lord Skill:

Before:
Faction team members gain a 20% ATK and DEF bonus when HP is below 30%.

After:
Increases faction team members’ ATK and DEF based on their lost HP, up to an increase of 20% at 30% HP. When HP is below 25%, their ATK and DEF increase by an extra 5%.

  • Fixed an issue where the counterattack in Awakened III could not be triggered at Awakened V under certain circumstances.
  • Fixed an issue where the Ultimate effect could not be granted to allied heroes in Invisibility under certain circumstances.
  • Optimized the description text of the Ultimate.

[Count Dracula, The Dark Prince]

Ultimate Talent:

Before:
Cannot launch Basic ATK actively. While on the field, applies Soul Rot to 2 allied heroes with the highest ATK within 2 tiles. The target selection updates each time the Ultimate ends. Allied heroes with Soul Rot provide 1 stack of Soul Siphon to Count Dracula every 2 sec, up to 10 stacks.

After:
Cannot launch Basic ATK actively. While on the field, continuously applies Soul Rot to 2 allied heroes with the highest ATK within 2 tiles. Allied heroes with Soul Rot provide 1 stack of Soul Siphon to Count Dracula every 2 sec, up to 10 stacks.

Mind Shackle:

Before:
Absorbs all Soul Rot effects, deals 45/50/55/60/60% DMG 5 times per sec to 1 enemy in range for 15 sec, and inflicts Anti-Healing for 5 sec. During the Ultimate, the hero cannot be healed, suffers HP Drain equal to 15% of his current HP per sec, and gains 10% DMG Increase for every 100 Extra ATK Spd. After the Ultimate ends, consumes all Soul Siphon stacks.

After:
Deals 45/50/55/60/60% DMG 5 times per sec to 1 enemy in range for 15 sec, and inflicts Anti-Healing for 5 sec. During the Ultimate, the hero cannot be healed, suffers HP Drain equal to 15% of his current HP per sec, and gains 10% DMG Increase for every 100 Extra ATK Spd. Soul Siphon stacks cannot be gained during the Ultimate, and all stacks will be consumed when the Ultimate ends.

[Ajax, The Dragonsbane]

Ultimate Talent

Before:
Basic ATK has a 10% chance to inflict Burning.

After:
Basic ATK has a 20% chance to inflict Burning. Each time the hero inflicts or refreshes Burning, increases the hero’s DMG by 5% for 5 sec, up to an increase of 25%.

Destructive Breath

Before:
Deals 140/160/180/180/180% AoE DMG to up to 10 enemy targets per sec for 5 sec, and inflicts Burning.

After:
Deals 160/180/200/200/200% AoE DMG to up to 10 enemy targets per sec for 5 sec, and inflicts Burning.

Thunder Strike

Before:
Basic ATK has a 15% chance to cast lightning at up to 5 targets in range, dealing 200% AoE DMG and inflicting 25% Slow.

After:
Basic ATK and Ultimate ATK have a 15% chance to cast lightning at up to 5 targets in range, dealing 200% AoE DMG and inflicting 25% Slow.

Awakened I

Before:
When Destructive Breath is activated, increases Crit. DMG by 40%.

After:
When Destructive Breath is activated, increases Penetration by 30%.

Awakened III

Before:
The Trigger Chance of Thunder Strike +10%.

After:
Increases the trigger chance of Thunder Strike by 10%, and inflicts 50% Slow.

[Ymiret, The Frostbourne Leviathan]

Winter’s Bite Optimization

Before:
Reduces Movement Spd. by 25%, stacking up to 3 times (takes effect only when stronger than the current Slow effect on the same attribute). When reaching 3 stacks, converts to freezing the target for 2 sec (does not apply to targets already inflicted with Freeze).

After:
Reduces Movement Spd. by 25%, stacking up to 3 times (takes effect only when stronger than the current Slow effect on the same attribute). When reaching 3 stacks, converts to freezing the target for 2 sec. Within Boreal Winds, any allied hero who inflicts Winter’s Bite on the target with Freeze will trigger Cold Wave, dealing M. DMG 1 time equal to 100% of that allied hero’s ATK.

Awakened IV Optimization

Before:
Rage Regen (ATK) +2

After:
Rage Regen (ATK) +2, and increases the range of Boreal Winds.

Awakened V Optimization

Before:
After casting the Ultimate 2 times, increases the range of subsequent Ultimates.

After:
Permanently increases the Ultimate range.

[Lady Mina, The Eternal Bride]

Crimson Oath

Before:
Upon casting her Ultimate, Lady Mina gains ATK equal to 40/50/50/50/50% of the current ATK from the allied hero with the highest ATK on the field. Both this allied hero and she deal 15/15/20/25/30% more DMG to enemies inflicted with Blood Sigil. These bonuses remain active throughout her Ultimate.

After:
Upon casting her Ultimate, Lady Mina gains ATK equal to 40/50/50/50/50% of the current ATK from the 2 allied heroes with the highest ATK on the field. These allied heroes and she deal 15/15/20/25/30% more DMG to enemies inflicted with Blood Sigil. These bonuses remain active throughout her Ultimate.

Nightfall’s Embrace

Before:
When the Ultimate is triggered, Lady Mina can also gain 20% of the current Crit. DMG from the ally with the highest ATK on the field.

After:
When the Ultimate is triggered, Lady Mina can also gain 20% of the current Crit. DMG from the 2 allied heroes with the highest ATK on the field.

Exclusive Artifact Optimization

Before:
Increases ATK by 20/22/24/26/28/30%. Enhanced Basic ATK restores 2% Rage to the caster.

After:
Increases AoE DMG by 20/23/26/29/32/35%. Enhanced Basic ATK restores 2% Rage to the hero.

[Pierre, The Painter]

Added a new effect to the summoned unit [Prismarch]: its remaining duration does not decrease when there are no enemies in its ATK Range.

[Violetta Vane, The Velvet Blade]

Optimized Violetta Vane’s performance when an Infernal Lord is using Focus Fire.

[Gretchen, The Crimson Inquisitor]

  • Fixed an issue where her Talent ATK would sometimes fail to randomly select targets.
  • Optimized the projectile timing of the Talent ATK.

[Kigiri, The Undying Ronin]

Fixed an issue where, in certain placement positions, Sweeping Strike and Ember Strike would sometimes fail to attack blocked enemies.

[Diaochan, Moon’s Radiance]

Optimized the description of Awakened V.

[“Graves” Greybeard, The Lost Mariner]

Fixed an issue where his DMG tags were incorrect.

Optimized the skill descriptions of some heroes by clearly labeling single-target DMG and AoE DMG types.


III. New Artifacts

Rivenhald’s Exclusive Artifact [Frosthorn Staff]
Increases ATK by 8/9/10/11/12/13%. When the Ultimate is triggered, dispels all debuffs from allies within the hero’s Basic ATK Range and restores 30% Rage to the hero.

Vorn’s Exclusive Artifact [Bone Dirk]
Increases DMG by 20/23/26/29/32/35%. When dealing DMG to a target with a shield, restores 250 Rage. Trigger Interval: 60 sec.

Beatrix’s Exclusive Artifact [Codex of Silence]
Increases ATK by 20/22/24/26/28/30%. Extends Dream Eater’s effect duration by 3 sec, and increases its Movement Spd.


IV. Guild War

1. Guild War S14 Starts

  • (1) Updated Central Keep and Defense Towers maps for the new season.
  • (2) Updated new season theme, Avatar Border, and Emote rewards.
  • (3) New season Demon Soldier [Doomripper] can be obtained through Guild War. Demon Soldier – Doomripper: Features moderate survivability and the ability to inflict Stun on enemy ground heroes.

2. Guild War S13 – Gladiator’s Gauntlet Starts

Overall Season Schedule:

Server Group 5:
Gladiator’s Gauntlet Duration: 05/25/2026 – 06/06/2026
Preparation Phase: 05/25/2026 – 05/28/2026
Battle Phase: 05/29/2026 – 06/05/2026
Calculation Phase: 06/06/2026

Server Group 6:
Gladiator’s Gauntlet Duration: 05/25/2026 – 06/04/2026
Preparation Phase: 05/25/2026 – 05/28/2026
Battle Phase: 05/29/2026 – 06/03/2026
Calculation Phase: 06/04/2026

3. Mystery Demon Chest Demon Soldier Adjustment

Added a new Demon Soldier to the Mystery Demon Chest: Demon Soldier – Tormented Banshee


V. Malrik’s Halls of Illusion

  • 1. Reduced the difficulty of Molten Obsidian III and Molten Obsidian IV.
  • 2. Removed the Taunt effect of [Skeletal Giant-Shielder] in Malrik’s Halls of Illusion.
  • 3. To reduce the difficulty of Auto-fights in Malrik’s Halls of Illusion, Suicides no longer appear randomly and will only spawn at position 4 on the map.
  • 4. Added a secondary confirmation prompt for ending a background fight early.

VI. Stage Optimizations

1. Added Gear Dungeon III

  • (1) From 05/01/2026 (UTC-8), Raid: Gear Dungeon III Stages 1 – 13 will be open for Commanders to challenge.
  • (2) Clear Stage 18 of Gear Raid I, II, and III to unlock the entrance to Gear Dungeon III.
  • (3) Added Dungeon Key III, which resets to 100 on the 1st of every month.
  • (4) Added Gear Dungeon III progress display to the Personal Profile – Best Records page.
  • (5) Added Gear Dungeon III rating display to the hero rating interface.
  • (6) Added [Advanced Gear Recasting Hammer] and [Shard: Advanced Gear Recasting Hammer] to the [Dungeon Shop].

2. [Void Rift (Epilogue)] Optimizations

  • (1) Significantly reduced the difficulty of all stages and added two brand-new Bosses.
  • (2) After clearing the Epilogue stages, Endless Challenge Mode will be unlocked. Commanders can freely choose tags to select a difficulty that suits them, experience better combat strategies, and earn points.
  • (3) Added a leaderboard ranking to the Epilogue.

VII. Demon Soldier Optimizations

  • 1. Added a new display on the Demon Soldier Details screen showing how to obtain Demon Soldiers, making it more convenient and intuitive to view.
  • 2. Added cumulative rewards for Demon Chests. Accumulate openings of the [Mystery Demon Chest] and [Destiny Demon Chest] to obtain [Demon Soldier Coins]. The cumulative opening count will start calculating after this feature is updated.
  • 3. Added the [Demon Soldier Shop]. In the [Demon Soldier Shop], you can use [Demon Soldier Coins] to redeem specified Demon Soldiers. The [Demon Soldier Shop] refreshes every Monday.
  • 4. Removed the unused reminder for the [Mystery Demon Chest] and [Destiny Demon Chest] in the Storage.

VIII. Other Optimizations and Fixes

  • 1. Optimized rewards of [Drake’s Chasm]: Removed Spirit drops from Abyss I difficulty.
  • 2. Adjusted the difficulty of some quests in [Odyssey]. After the optimization, Commanders who have accepted the adjusted quest will automatically accept the next quest and receive the reward compensation for the adjusted quest via mail.
  • 3. Adjusted the number of daily available stages in the Tower of Deception from 5 to 20.
  • 4. Fixed an issue where, after changing a hero’s skin, their summons would sometimes fail to be summoned during auto-fight in Titanic Ruins – Matrix I.
  • 5. Added new donation types to [Guild Donation] and adjusted the required item quantities for some donation quests.
  • 6. Optimized the Quick Cast function for hero skills. For a hero who has a 2-phase skill, you can now tap their avatar in the Auto-Cast Settings in battle to control the casting of their Ultimate.
  • 7. Changed the [2x Default Speed] feature to [Record Speed] in Settings. This feature is enabled by default after the update. When enabled, the speed of the Commander’s last battle will be recorded and used in subsequent battles.
  • 8. Optimized the display order of hero tag types in the [Tag Filter] feature of the Heroes screen. After optimization, DMG output tags will be prioritized.
  • 9. Added a category view feature for gear plans. You can now switch to a grouped view to check saved gear plans.

Source: Official Watcher of Realms in-game update announcement.

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