Drummer of the Damned
Magic
Demi
Exclusive Equipment
Hero- and faction-specific artifacts and gear available to Demi.
Exclusive ring
The Cursed Cult Ring
Increases DMG dealt to enemies inflicted with Slow, Stun, Freeze, Immobilized State, and other CC Effects by 10%. ring · Hells Lament
Exclusive ring
The Cursed Cult Ring
Increases DMG dealt to enemies inflicted with Slow, Stun, Freeze, Immobilized State, and other CC Effects by 10%. ring · Cataclysm
Talent
Gains Invisibility permanently, but reduces Max HP by 35% during battle.
Additionally, gains Specialized ATK Spd.
Forbidden Knowledge III
Increases faction team members' basic attributes by 15%.
Increases faction team members' DMG dealt to enemies inflicted with Slow, Stun, Freeze, Immobilized State, and other CC Effects by 30%.
Increases faction team members' DMG by 5% for each enemy in their initial Basic ATK range, up to 35% increase.
M. ATK
Inflicts a 50% slow for 2 sec upon up to 6 enemies in range.
- Lvl 2
Max Targets +1
- Lvl 3
Max Targets +1
- Lvl 4
Max Targets +1
- Lvl 5
Max Targets +1
Elegy of Ruin
Removes Invisibility temporarily and plays the Elegy of Ruin: Basic ATK deals 180% AoE DMG to at most 10 targets in range instead, inflicting a 2 sec Slow and a 2 sec Anti-Healing on them.
- Lvl 2
DMG +50%
- Lvl 3
Skill Cost -100
- Lvl 4
DMG +50%
- Lvl 5
Skill Cost -100
Waltz of Doom
During the Elegy of Ruin, every time hitting at least 4 enemy target(s) with Basic ATK increases the hero's Penetration by 3%.
This effect can stack up to 4 times and lasts until the Elegy of Ruin ends.
- Lvl 2
Basic ATK Hit Count Required -1
- Lvl 3
Penetration Per Stack +1%
- Lvl 4
Stack Cap +1
- Lvl 5
Penetration Per Stack +1%
Twilight Covenant
When invisible, reduces DMG taken by 15% and restores 10% HP per sec.
During the Elegy of Ruin, each time the hero deals DMG, restores 3% HP for the hero.
- Lvl 2
All DMG Reductions +5%
- Lvl 3
Post-DMG Received Healing +1%
- Lvl 4
All DMG Reduction +10%
- Lvl 5
Post-DMG Received Healing +1%
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
When Waltz of Doom reaches full stacks, Elegy of Ruin's ATK Range increases and ATK Spd. is increased by 150.
Awakening 2
Crit. DMG +15% ; Increases faction team members' AoE DMG by 5%.
Awakening 3
During the Elegy of Ruin, deals 50% extra DMG to targets with HP below 50%.
Awakening 4
All DMG +8%
Awakening 5
During Elegy of Ruin, if Waltz of Doom reaches full stacks, when Elegy of Ruin ends, deals 560% AoE DMG 1 time to at most 10 enemies in range.
Build Details
Recommended stats and pieces for this progression tier.
Wicked Vengeance
Set Bonus: Crit. DMG +40%, ATK +10%
View Details

Cataclysm
Set Bonus: Upon landing a Crit. Hit with Basic ATK, increases the hero’s DMG by 10% for 5 sec, stacking up to 5 times.
View Details


Tear of Twilight
ATK is increased by 30% when deployed. When HP is lower than 80%, the ATK increase effect is reduced to 15





























The awakenings info seems to be incorrect or outdated – it’s completely different in-game. Was that her old behaviour? I think she got updated at one point…
Fixed! Thanks for the info! =D