Maelstrom’s Mind
Magic
Vortex
Talent
Hero Has No Talent
Single-Target Heal
Grants HP-Based Healing to 1 ally in range.
- Lvl 2
Healing Multiplier +5%
- Lvl 3
Healing Multiplier +5%
Moisture
Increases the Healing Multiplier by 25% for 20 sec.
When triggered, restores HP equal to 10% Max HP for all allies in range.
If the heal amount exceeds their Max HP, 110% of the excess will be converted into a DMG-absorbing water shield that lasts for 10 sec.
- Lvl 2
+5% Healing Multiplier, +10% Shield Strength
- Lvl 3
+5% Healing Multiplier, +10% Shield Strength, Skill Cost -100
- Lvl 4
+5% Healing Multiplier, +10% Shield Strength
- Lvl 5
+5% Healing Multiplier, +10% Shield Strength, Skill Cost -100
Healing Ripple
When the hero's Basic ATK heals in excess of the target's HP, the surplus healing is converted into a DMG-absorbing water shield, equal to 70% of the healing, which lasts for 10 sec.
During the effect of Moisture, the hero can heal 1 more target.
- Lvl 2
Shield Strength +10%
- Lvl 3
Shield Strength +10%
- Lvl 4
Shield Strength +10%
- Lvl 5
Shield Strength +20%
Basic Attributes
Advanced Attributes
Battle Power by Awakening
Awakening 1
When Vortex is on the battlefield, grants a random ally a shield equal to 20% of their HP every 25 sec. This effect lasts for 10 sec.
Awakening 2
HP +1200
Awakening 3
Increases the Healing Multiplier on platform units by 20%.
Awakening 4
Rage Regen (Auto) +1
Awakening 5
Healing Ripple's shield absorbs 10% more DMG.
Build Details
Recommended stats and pieces for this progression tier.
Lights Grace
2-Piece (Leftside)
Lights Grace




Wings of Grace
3-Piece (Rightside)
Wings of Grace






Tya’s Balm
Increases Healing Multiplier by 50% when healing a Hero with less than 40% HP.






















